Mar 29, 2024  
2021-2022 University Catalog 
    
2021-2022 University Catalog [ARCHIVED CATALOG]

Computer Science Concentration - Computer Graphics and Visualization Track


Objectives

The track is designed to prepare students for work and/or for graduate school in computer graphics, visualization, and related areas.  Computer graphics refers to modeling (including 3D acquisition) and rendering 3D objects and scenes.  Visualization refers to using imagery to convey digital information and facilitate its interpretation and analysis.  Jobs and activities for students graduating from this track may include:

Graphics-related Industry jobs (e.g., Intel, NVIDIA, Microsoft, Adobe, IBM, Google) - working on graphics software, hardware, and applications.

CAD and Architectural Applications - developing CAD/Engineering/Architecture related applications.

Movie Industry (e.g., Pixar, Dreamworks, Disney, Sony) - working on creating movies and related tools.

Gaming Industry (e.g., Electronic Arts, Midway Games, Disney, Sony) - working on game programming and related tools.

Laboratories - working in one of several scientific visualization laboratories (though often a graduate degree is preferred).

Graduate school - continuing studies towards a MS or PhD which opens up other job opportunities including research labs and academic positions.

Project Option


Electives could include 1 semester of CS 49000  project course with CGVLAB​

This option is very useful to undergraduate students involved in research, and such is beneficial to both job-seeking and graduate-school seeking students.

Notes


  • All track requirements, regardless of department, must be completed with a grade of C or higher.
  • Minimum grade requirement for prerequisites are ‘C’ unless alternative minimum grade requirement is listed. 
  • No course can be counted both for a required and elective course within the same track.
  • Electives could include one semester of CS 49000 project with CGVLAB with Track Chair approval.